improve getting staged in status
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da3d605baa
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601f176198
@ -29,15 +29,22 @@ pub enum State {
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// todo: relative path, filename, get modified
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// todo: not catch added empty folder
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pub fn status() {
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let (mut new_objs, mut del_objs) = get_diff();
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let mut renamed_objs = get_renamed(&mut new_objs, &mut del_objs);
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let (mut new_objs_hashes, mut del_objs_hashes) = get_diff();
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// get copy, modified
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let mut objs = new_objs;
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objs.append(&mut del_objs);
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objs.append(&mut renamed_objs);
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let staged_objs = get_staged(&mut objs);
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let mut staged_objs = get_staged(&mut del_objs_hashes);
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staged_objs.append(&mut get_staged(&mut new_objs_hashes));
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let mut objs: Vec<LocalObj> = del_objs_hashes.iter().map(|x| {
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x.1.clone()
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}).collect();
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for (_, elt) in new_objs_hashes {
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objs.push(elt.clone());
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}
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dbg!(objs.clone());
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dbg!(staged_objs.clone());
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print_status(staged_objs, objs);
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dbg!(get_all_staged());
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}
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#[derive(Debug, Clone)]
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@ -49,53 +56,45 @@ pub struct LocalObj {
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}
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pub fn get_all_staged() -> Vec<LocalObj> {
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let (mut new_objs_hashes, mut del_objs_hashes) = get_diff();
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// get copy, modified
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let mut staged_objs = get_staged(&mut del_objs_hashes);
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staged_objs.append(&mut get_staged(&mut new_objs_hashes));
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staged_objs.clone()
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// todo opti getting staged and then finding differences ?
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// todo opti return folder
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let (mut new_objs, mut del_objs) = get_diff();
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let mut renamed_objs = get_renamed(&mut new_objs, &mut del_objs);
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// todo get copy, modified
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let mut objs = new_objs;
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objs.append(&mut del_objs);
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objs.append(&mut renamed_objs);
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let staged_objs = get_staged(&mut objs);
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staged_objs
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}
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fn get_renamed(_new_obj: &mut Vec<LocalObj>, _del_obj: &mut Vec<LocalObj>) -> Vec<LocalObj> {
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// get hash of all new obj, compare to hash of all del
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let renamed_objs = vec![];
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renamed_objs
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}
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fn get_staged(objs: &mut Vec<LocalObj>) -> Vec<LocalObj> {
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let mut indexes = HashSet::new();
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let mut staged_objs: Vec<LocalObj> = vec![];
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fn get_staged(objs_hashes: &mut HashMap<String, LocalObj>) -> Vec<LocalObj> {
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let mut lines: Vec<String> = vec![];
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if let Ok(entries) = index::read_line() {
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for entry in entries {
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indexes.insert(entry.unwrap());
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lines.push(entry.unwrap());
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}
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}
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dbg!(objs.clone());
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let mut tree_to_analyse: Vec<LocalObj> = vec![];
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objs.retain(|obj| {
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if indexes.contains(obj.clone().path.to_str().unwrap()) {
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if obj.clone().otype == String::from("tree") {
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tree_to_analyse.push(obj.clone());
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}
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staged_objs.push(obj.clone());
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false
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} else {
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true
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}
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});
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let mut hasher = Sha1::new();
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let mut staged_objs: Vec<LocalObj> = vec![];
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for obj in lines {
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// hash the object
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hasher.input_str(&obj);
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let hash = hasher.result_str();
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hasher.reset();
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// find it on the list of hashes
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if objs_hashes.contains_key(&hash) {
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staged_objs.push(objs_hashes.get(&hash).unwrap().clone());
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objs_hashes.remove(&hash);
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}
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}
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staged_objs
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}
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fn get_diff() -> (Vec<LocalObj>, Vec<LocalObj>) {
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fn get_diff() -> (HashMap<String, LocalObj>, HashMap<String, LocalObj>) {
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let mut hashes = HashMap::new();
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let mut objs: Vec<String> = vec![];
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@ -138,29 +137,31 @@ fn get_diff() -> (Vec<LocalObj>, Vec<LocalObj>) {
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}
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let del_objs: Vec<LocalObj> = hashes.iter().map(|x| {
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LocalObj {
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otype: x.1.otype.clone(),
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name: x.1.name.clone(),
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path: x.1.path.clone(),
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state: State::Deleted
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}
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}).collect();
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for (_, elt) in &mut hashes {
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elt.state = State::Deleted;
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}
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let new_objs: Vec<LocalObj> = objs.iter().map(|x| {
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let p = PathBuf::from(x.to_string());
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let mut new_objs_hashes = HashMap::new();
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let mut hasher = Sha1::new();
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for obj in objs {
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// hash the object
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hasher.input_str(&obj);
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let hash = hasher.result_str();
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hasher.reset();
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let p = PathBuf::from(obj.to_string());
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// todo name
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LocalObj {
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otype: get_type(p.clone()),
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name: x.to_string(),
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new_objs_hashes.insert(String::from(hash), LocalObj{
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otype: get_otype(p.clone()),
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name: obj.to_string(),
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path: p,
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state: State::New
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}
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}).collect();
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(new_objs, del_objs)
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});
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}
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(new_objs_hashes, hashes)
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}
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fn get_type(p: PathBuf) -> String {
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fn get_otype(p: PathBuf) -> String {
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if p.is_dir() {
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String::from("tree")
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} else {
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